Episode 4 - The Elder World

E4M7: Azure Agony

1 - You'll run after a Quad Damage and be dropped into slime. You'll see a portal as exit, but run to the right instead to find a second portal. This takes you to red armor. - Ron Crisco

2 - In the big room with the cross of land, and water at the sides, go into the water and shoot the wall underneath the area where the 666 Armor was, it will open a section where a small stash is kept. - BraFish

3 - Also in that same area under water, shoot the wall underneath the area where the Quad damage was. It will open a portal. - Ron Crisco, BraFish

4 - Getting to the area through portal from #3 is counted as another secret. - Ron Crisco

5 - From the ledge in #4, look down and to the left, you'll see a slot that you can see through. (And hear a vore on the other side). Shoot inside to kill the vore and activate a button, to let you in. - BraFish

6 - Jumping down from #4 counts again. It can also be accessed by shooting a switch underneath a staircase nearby, which then raises to that ledge. - Ron Crisco

7 - There is a button underneath the water that opens a secret area near the biosuit in the area of "red bricks". Ron Crisco

8 - The same area as #6 has a darkened area just ahead of secret #4. There are two brightened spots there. Shoot one of them to open a door. - BraFish

9 - Shoot the other as secret #8 to open a symetric door. - BraFish

Shub-Niggurath's Pit

1 - After you make past (or through if possible) all the badies, you'll come upon a teleporter. Don't go into it, instead, fall off the ledge only slightly and follow the path (without falling into the lava!) to get the Quad Damage! Clean up the rest of the slime if you can, and then....

Defeating Shub-Niggurath - To defeat her there is only one way to do it.. the same way we all hate to be killed during a deathmatch.. Telefrag! See that spiked ball roaming about? That ball is the destination of the the teleporter. Wait for the ball to follow it's path around the Quad Damage Tower and then into Shub-Niggurath herself. Hop in the door, and BLAMO you're a hero. The easiest way to do it, is to avoid as many of the creatures as you can, and make it to the quad damage tower. Wait there until you see the ball about to enter, and then enter the slipgate, as it drops you right in front of the the other teleporter, and charge forward. Good Luck!



Episode 1
Episode 2
Episode 3

Episode 4
E4M1
E4M2
E4M3
E4M4
E4M5
E4M8
E4M6
E4M7

Mission Pack 1
Mission Pack 2